If you're making her as a Shadowblade, inflicting status effects, you probably want Battle Stomp. She should use other things to get into position, like The Pawn, Duck Duck Goose (for avoiding AoO's so you can simply walk past enemies instead of burning teleports), and mobility skills like Flight, Cloak and Dagger, Tactical Retreat, and Netherswap. The trick is deciding how much you want to spread out your points.

I'm not a fan of the Flesh Sacrifice/Backlash/Adrenaline/Chameleon Cloak opening, unless you are instantly removing one target from the field on your first turn. I think it's better to save burst damage for later in the fight when you can actually finish enemies off.