On that note, has anyone noticed how the writing and lore are so amazing:)
That's a really low standard even for video games
I don't really care about the combat mechanics, as long as they are not annoying, then they are ok. Doesn't really matter since the game is easy anyway.
The good things about this game are level design, ambient and music. I hope Obsidian can learn from Larian in this aspect for Pillars of Eternity II. They can write a decent story but their choice of presentation is just painful, one can't move from point A to point B without ridiculous number of loading screens...