It could be less then 1% of dodge (all depends of ingame itemization), i put that number just to show 1% ph.resist = 1% dodge =1% mag.resist.
Mages needs not only INT to rule the world, they could need AGL for more dmg, or CON for more sustain
Curses resist is against cursed effects (and not "again random CC" - always random CC!)
Bartering and Persuasion are all about how u talk with a person
About Pet Pal i answered already in previous msg

Anyway its not the super-dupper balanced system (just 15 mins of work) - it representing an idea
for hybrid classes to be better
for simplification of some unnessesary features
for that damn 10 kg on STR only characters (CON is better choise for that purposes)
for Memory as a separated stat (Even warrior should have some INT to learn and not forget his combat abilities)
for separated pairs of Social stats that players always took (like Bartering and Persuasion both increasing items cost, or Sneaking and Thievery)
for almost useless WIT as a separated stat (to see hiden things is more Social than Battle ability)
for OP 10% lifesteal per point
etc

And its open for discussions

Last edited by Roamer; 05/10/17 09:19 AM.

Game Quality Control