You know those days you really wanted to dig into the "new" content of D:OS2, but can't. Well, today is such a day. So here are some of the last few bugs I encountered on Joy Island:

*Seems the Fort's "bridge" has the same issue as the vines in that a loaded game wont recognise it being lowered until getting really near.
*Undead Medat's golden useless plate also appears under "ingredients"
*When changing a +1 Aeorothuge robe for a +2 Aerothuge robe my teleportation still got removed for "not reaching skill level". While it makes sense technically (remove old bonus, add new bonus) it would be nice if there were exceptions for this so I don't need to manually re-add it?
*The voice near the Decomposing Terramancer only triggered now, waaaay after I did battle there.
*Magister Ames doesn't drop his Letter to Kasper if he dies? He only sells it?
*Gareth conversation talks about the wand even if you use the helm conversation option:
http://steamcommunity.com/sharedfiles/filedetails/?id=1157171265
*Typo (famlies):
http://steamcommunity.com/sharedfiles/filedetails/?id=1157173679
*The bodies of dead Shriekers dissapear upon loading a savegame.
*When killing Alexander Ifan gets another bonus 1500XP nobody else gets ("my contract is forfilled") upon the 5050XP that everyone does get for the kill.
*Malady's "As you wish" when not boarding is unvoiced.
*Might be randomnised, but why does Alexander's Cloak have +2 strength?
*Even after giving the doll to one of your companions Fama says she "lost" her doll when talking to other teammates? Shouldn't she *know* she gave it away?
*Slightly odd placed bed:
http://steamcommunity.com/sharedfiles/filedetails/?id=1157174154
*Flickering nearby:
https://youtu.be/ROrFiMnZfUs