I'm testing out a few things with summoning different types of characters and I have a few questions:

I'm trying to summon a "Arch Mage" type of character. I've created a new character using _skeleton, then adding 5 points to the character in all schools of magic. (I've also tried using other pre-made stat types that have points in the schools of magic I'm trying)

I then give that character skills for 2 schools of magic (aero and hydro).

When I summon that character, it's able to cast SOME of the aero and hydro spells that I've given it, as long as they require lvl 2 or less in those schools.

I know I can duplicate the skills I want to give the character and remove the requirements, and that should work, but I wanted to whether there's something I'm missing with my implementation.

Sorry I'm not using the correct terms or being very specific...I do not have access to the engine right now as a reference.

Any help would be greatly appreciated!

Question about GUID: is there a way to find something by its GUID?

Thank you!