Crafting is a system in D:OS2 that could take up its own armor or initiative systems sized discussion, but the fact of the matter is that it's largely a hold-over from the original game and it doesn't seem like it was paid much attention.
Without Crafting Skills (or rather, anything to replace the void they left), crafting has fallen into a mess, and little was done to clean up the system to compensate for the changes of the sequel or the clutter and problems of its original implementation.