Hi guys
I feel like vitality needs a bit of reworking in this game. There are several perks which involve boosting your vitality as well as the constitution stat, but the problem is that any build that revolves around boosting your vitality isn't gonna be viable because as soon as the enemy touches your health pool you can get CC'd. This makes the constitution stat, and picture of health trait completely useless, or just too unreliable to use. To make vitality buffs viable we need to be given some sort of incentive to boost vitality, either some sort of way to counter CC's or just something which balances it.
Thanks
Cris