Looks perfectly fine to me. Actually, it almost looks like min/maxing since you are basically going with physical damage for everyone. This is a game that does not reward you for diversifying. You are better off with 4 identical characters (damage wise) than 4 differing ones. You can always mix and match social stuff but you get best results when all characters have either physical damage or all elemental though there are some enemies with high elemental resists but none are totally resistant to all elemental damage. I dont think i encountered anything immune to physical damage.
As for ranged vs warfare, I found ranged to be better in most fights because you almost always have places of high ground which are great to go to even if you didnt have the added ranged bonus. Warfare is fine too but ranged damage bonus is twice that of warfare plus crit chance which is also very nice. My ranged character was hitting as hard as my 2h warrior last game and she got to do it from safe distance and over a huge area. my warrior was good too but honestly you dont want everyone to be in melee range. You want people to split up.
Summons are very good in this game. The summoner infernal pet is amazing (in fact... 4 infernal pets sounds almost broken since summons are not powered by int...). For everyone else, get the spider which isnt great, but its an awesome blocker, with good durability and can add damage to boot. Dont forget elemental affinity to reduce the spider to 2AP (just cast blood rain prior or use cannibalize). This game is all about control. If you can block enemy movement in corridors, you will have an easier time. I should point out that without ice/aero mages, this will be very important. Poly offers 2 great control spells but one depends on reducing magic armor so its not as useful for you. Warfare has 2 great control spells. Add in skin graft and you are set. but hunter does not have much aside from pin down. Scoundrel is good too but again, needs magic armor reduced (for sleep). Again, I dont recommend 2 melee characters close together so if you go with 2, try to keep them apart if possible. There are tons of AoE in this game. Or if you can pump fire resist on the melees, you will be fine (tons of fire baddies).
Last edited by Marc54; 06/10/17 07:40 AM.