It kinda is tho.
My "lucky charm" character is often pulled into dialog with a NPC while snooping around barrels and chests.
Unfortunatly, he's not the Persuasion character. And the easy "one click switch" turns into a tedious "reload last save".
Last edited by Dopelgingembre; 06/10/17 04:49 PM. Reason: npc, not pnj. My bad.