Originally Posted by Alexstrasza
Originally Posted by Horrorscope
That is why that isn't a good solution and that is DOS1. The issue is the fights are too determined by this solely. Here is what we got from DOS1. Load up on Init and AP. Unstoppable force. They addressed both correctly imo. That is the problem with giving too much a good thing, some can't take being restrained for the greater good afterwards.


Yeah, it's like, why even have stats at all in this game? Just delete stats and scale your attributes for you. Punish people for wanting to go first! Yay!

Sounds like fun!


Cards or the like wouldn't be the game it is, if one player was allowed multiple moves, on top of that the whole team goes first with multiple moves each. THEN... the loser team gets to go after being obliterated out of the gate. Yeah nice mechanic you have there. I'm a believer if DOS1 did this from the start, it would have never been a big question, but it's about "You gave me everything and now you take it away from me", see it all over. That said, I'm cool with a official mod/toggle for you.