I talked with Ameranth a bit and he suggested a work around for DoT crits. I wanted to put it here incase someone else comes across this in the future.
I think you can work around this with a OnTurn trigger that checks for your status and if it exists, call ShootWorldProjectile and spawn it at __Me's feet. ShootWorldProjectile has an argument for Owner, so you can store who inflicted that status and use that to properly assign the projectile the correct stats.
I will update this further once I get around to trying it. I have a lot of miscellaneous things to clean up from trying to solve this over the past few days.
Last edited by Sinistralis; 06/10/17 08:37 PM.