I'm curious to know if anyone has figured out how to extract and potentially modify the animations in this game. I've managed to get as far as importing a usable character model and its associated rig into Maya using Norbyte's PAK extractor (In .DAE format), however nothing appears to happen when I import what I assume are the animation files (Also in .DAE format). I'm fairly certain that my import settings are correct (And I've tried basically every possible option to be sure), but I can't find any indication that any data is being added to my project scene.

Granted, I've never worked with Collada files before, so I can only assume that I'm doing something wrong. However, I've tried this in 3DS Max, Maya, and Blender now with the same lack of results.

Anyone have any ideas?