And I mean, if I create a script, I should give it a name that ensures it will be placed at the proper location in the story list ? How do I know a location is proper ?
The more I think about it, the more I think I will pass on all this, because creating maps, like 90% of modders, is just not my stuff. They really improved the engine between DOS1 and DOS2, but some very basic stuff is missing. I just SHOULD NOT wonder for hours how to check if a convo node can appear if I have the proper amount of gold in my inventory. Or how to make players teleport from an area to another.
Mount and blade Bannerlord is "around the corner", and hopefully, it will be as moddable as M&B Warband.

Cheers.


Un chemin de 1000 lieues commence par un premier pas.

Project:
Steam workshop Frontiere