Why is physical damage shredding armour and supposedly being the best an issue of the armour system and not an issue of the physical damage scaling?

Warfare offering improved physical damage along with skills that boost weapon damage lead to physical damage dealers getting easy 100% damage boosts and a better option than investing in hunstman/scoundrel. The weapon skills also confer bonuses to damage that don't transfer to spells, so it's further skewed in physical favour.

None of that is a problem with the armour system. None of that means magic is weak. It just means physical gets too many cumulative bonuses that are kinda dumb.


gambling on some rng cc affect is not a deep strategic decision. It's just a sign of gambling addiction.