After some consideration, this is imo one of the core issues with crazy physical damage scaling and also warfare beating weapon skills for all physical classes, which is clearly not intended.

Tbh I feel like this might even be a bug rather than the actual intended design.

This, along with adding physical resistances and immunities to the game should imo fix most of the balance issues, and is a pretty easy change (warfare bonus, not adding resistances and immunites).

Another damage scaling issue is how OP LW characters are, but I just consider them to be an equivalent of explorer mode at this point and it's ok.

Last edited by MadDemiurg; 08/10/17 03:30 AM.