Magic is not "bad", although some stuff could use adjustments so that more options would become viable. Mages can do ok (in a sense they can beat encounters too), but it's objectively a lot more work than physical and suboptimal in every way. But imo that's what game is supposed to be on tactician. Meanwhile, regardless of how you put it, physical puts out a ridiculous amount of damage and requires little tactics or adapting to specific encounters. If facerolling encounters is the definition of "fun", yes physical does not need nerfs. But I would suggest classical or explorer for this experience.

Last edited by MadDemiurg; 08/10/17 12:25 PM.