Physical (including melee) is too good, because it's too easy.

Missing range is not a big deal outside of very early levels (sub 4) because you get more than enough of mobility skills later on. Whirlwind and Battle Stomp are some of the best aoe skills as well and don't even have friendly fire. Rangers are also included here and they don't exactly lack range.

I wouldn't give any buffs to magic outside of buffing some trash skills (also some schools are a mess and likely need new skills to be added to actually work).

Originally Posted by vometia
Originally Posted by MadDemiurg
If facerolling encounters is the definition of "fun", yes physical does not need nerfs. But I would suggest classical or explorer for this experience.

I'm not really sure that sort of attitude is very helpful, though we've seen a lot of it about lately.


What's the problem? Suggesting a lower difficullty for players who like it easy? Isn't that what lower difficulties are for? Or are you suggesting that the game would become impossible on tactician with nerfs to some overperforming stuff?

Last edited by MadDemiurg; 08/10/17 01:35 PM.