Originally Posted by MadDemiurg
What's the problem? Suggesting a lower difficullty for players who like it easy? Isn't that what lower difficulties are for? Or are you suggesting that the game would become impossible on tactician with nerfs to some overperforming stuff?

Edit: removed my response: it probably wasn't very helpful either.

We're probably talking cross-purposes here anyway. I suspect that the spectrum between tactician and explorer probably needs to be broadened to keep everyone happy.

Last edited by vometia; 08/10/17 01:45 PM.

J'aime le fromage.