Originally Posted by Stabbey
There is a difference between min-maxed out the wazoo for uber ultimate elite damage and pathetic. You either do not understand this concept, or you have not actually played a Rogue.


Not everyone plays games nonchalantly either. I don't know if that's how you play, but why complain about about those that actually do care about how well their characters perform?

No, I haven't actually played a Rogue.

https://steamuserimages-a.akamaihd....249A35A3ED364386075448CF0F14270660AB4EB/

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I'm not calling for a nerf on the power of warfare, just on it affecting bow, dagger and necromancy skills better than points in the actual abilities which are meant to increase those skills power.


So then how about asking for them to be raised to a similar level instead? Because in their default forms they aren't comparable. Complaining about Warfare in the end though is about like complaining how the stats currently work. They're all screwed up and stripped down versions of what they were in the previous game. Warfare is just another symptom of that.

Also, dodging is mostly irrelevant in this game, and the fact that your Rogue isn't doing as much damage as your Two-Handed Warrior at level 12 speaks volumes. Warriors are at the low end of the damage spectrum for the physical builds until much later. Especially with the AP tax.

Last edited by Sanctuary; 08/10/17 04:17 PM.