It's being argued that rogues will be doing more than enough damage even after suggested warfare change. Killing mobs in 1 turn with 1 char is not something that should be easily doable on tactician, not without some combos anyway.
You also keep repeating how it would make some things not viable for them compared to rangers and knights, when rangers and knights will be nerfed way more early game by this, since scoundrel/2h will be the next best thing for damage when you have high crit chance, but they won't get it until later unlike rogues who have 100% crit chance from start. And things like battle stomp will be nerfed in equal measure for everyone, as knights get the very same warfare damage bonus.
If you're thinking the game would become too hard with physical damage dealers nerfed across the board, let's agree to disagree but I find the game to be way too easy with them.
Last edited by MadDemiurg; 08/10/17 05:49 PM.