V0.00001 released for testing.
http://steamcommunity.com/sharedfiles/filedetails/?id=1162858262
Nothing great, just the basics of the systems I want to add. Just so that you people can get somewhat of a feeling of what I want to do. However, if nobody cares, I will probably not keep modding, because it has been very very hard so far, although I know why (mostly, it is very early in the release, and the engine support is not complete yet, although the community and devs have done an amazing job so far, and I am trying to reproduce some NWN2 inherited coding reflexes)
2 areas, a beach and "fort", and a forest.
ennemies: crabs, wolves.
Critters: boars, deers.
a crab boss, a wolf boss. Respawning after 10 minutes. Their location is fixed. Best way to gain some random loot.
skills: tracking, survival. they are just variables that will improve chance of success when interacting with some items, don't expect nothing fancy.
there is no quest, just some bounty hunting, and two skill teachers, that will ask for gold.
areas are randomly refilled with critters and interactable items.

Cheers.


Last edited by Cromcrom; 08/10/17 07:25 PM.

Un chemin de 1000 lieues commence par un premier pas.

Project:
Steam workshop Frontiere