Originally Posted by Wigu
So, if I went with a necro/summoner Fane and warfare/hydro paladic-cleric-whatever guy, would that be better?[/qui

Also, I thought that int boosts healing, that's why I thought I needed it. As to ice shield and fortify, I wanted to use them mostly for cleansing.

So would 2H straight fighter/hydro warfare cleric / summon necro dude / ranger (with some scoundrel maybe? For cc) be viable?

Again - thanks for your help!


Healing spells are boosted by character level and Hydrosophist, not INT. I'm pretty sure magic shields are similarly not boosted by INT specifically to allow fighters to make use of them. That said, they don't seem to scale particularly well compared to enemy damage, and are often more useful to remove status effects after your armor gets inevitably broken.

That seems like a reasonable party configuration.