Hopefully this is the right thread for this.

This is regarding Original Sin 2.

I'm probably missing something important, but I can't seem to re-import my test GR2 model back into the game correctly.

Here's my process in case it can help troubleshoot what I did wrong:
After exporting the original GR2 using the default export options to DAE, I imported it to 3ds Max with default settings with the scale factor being 1.0.
https://i.imgur.com/m4Ad1Qr.png

Doing that spat out a bunch of errors that I've been trying to see how to fix, with no luck.
https://i.imgur.com/EMnln5n.png

I then made a minor change to the model for testing, and exported it back out, still as a DAE, trying to keep the scale factor still 1.0.
https://i.imgur.com/k398xWV.png

Back in the tool, I tried to convert it back to GR2, but trying to also have it conform to the original GR2 that I extracted from the pak just resulted in some error, so I couldn't do it.
https://i.imgur.com/Ro0bjXX.png

After all that finished, the result was a head that was significantly smaller than the original.
https://i.imgur.com/obUlgLs.png

So yeah, I might've forgot something obvious that fixes all that, so any help would be appreciated.

Last edited by vometia; 17/10/17 02:18 AM. Reason: formatting