I am currently runing similar level up paterns for my battlemage and wayfarer.
Because I have a battlemage,I have to divert 8 points from Huntsman to Warfare (3),Polymorph (3), Aero(2) whilist keeping Pyro at 10. Also I was wondering if you could expand your opinion on the notion that a good mage should have access to 2 elements that combo very well (like geo+pyro) to get the most damage.