Maybe we need a Magefare tree that would increase all magical damage passively and offer magical utilities, such as weakness to fire spells (single target and AoE and spells of increasing magnitude) and ally-protection spells that would prevent friendly fire from harming party members. Alternately, percentages of spell penetration and party protection could be added as passives with each point invested. After all, resistances and friendly fire are currently only significant issues for mages. At least I've not seen a lot of mobs immune to physical damage or seen physical abilities inflicting friendly fire.

Last edited by Imryll; 09/10/17 03:53 PM.