Thanks for the reply! Great ideas, I'll work on some of those abilities!
I've made the druid class and will be releasing it today
It currently has:
Bear - basic tank and melee
Wolf - basic dps with some extra abilities
Crocodile - mixed tank/dps - lower movement
Owl - super mobile
Spider - dps with lots of movement impairing effects
Turtle - really tanky w/ support skills
Crab (a bit of a joke...it's tiny but super overpowered damage but has no movement)
Dragon - big! lots of AOE that can apply statuses - extra AP and damage.
Still optimizing some things, each class has unique and appropriate skills and buffs (armor/speed/movement/damage/etc) but I haven't figured out how to add talents to the forms yet.
There's a special shapeshifting 'form' I'm going to work on adding in tonight I think - Voidtouched Shapeshifting. Will give you maybe a few voidwoken to change into with appropriate skills (the one ability will give access to multiple shapeshifting forms!).
I could really use some more inspiration though! I've gone with the obvious for the most part. Turtle/Bear are tanky - wolf/spider are damage - owl has lots of movement - croc has extra damage and tankiness but less movement, Dragon is awesome for applying statuses and AOE.
I'd like to add a cat - make it act like a rogue
I'd like to add a pig with a crown - No ideas what skills to give it to differentiate it though!
Possibly adding a cow - very meaty tank with tons of vitality but not sure what else?
I've pretty much covered all of the natural roles...tank/dps/specialized -- missing ranged dps though, and not really sure how to incorporate it!
Last edited by Switch; 09/10/17 07:16 PM.