Yes, I support this request too, it would speed up the workflow immensly !
Tbh I can't fathom how you did so much lvl design without .....
If I may ask, is there any way to lock the camera on an Axis ? or some quick keybind to face y/x/z ?
It's a PITA atm to check if anything is perfectly perpendicular, or to check seams, parallelism etc....
Is there a way to move the camera on the horizontal plane too by using W/S ? Atm it's only possible with A/D or by holding space+W/S, but it's a terrible combo and half the time if you dont release properly the camera jump to hyperspace ....