Originally Posted by sehnsucht
Originally Posted by Qiox
Change CC so that it has % chance of success.


Unfortunately, what you proposed is exactly what Larian hates. They implemented the armor system because they don't want CC to rely on RNG factors.


At this forum the #1 issues seem to be about the combat model system.
I do wonder percentage wise how people feel overall:
Hate it
Disapprove of it
Neutral
Like it
Love it

And no I'm not asking for a poll here, that won't really tell the story, doesn't seem like enough people frequent here to get a good reading.

I find the system with the Armor a step forward. Yes it does take out the %'s, you know when and why it will work or not. In DOS1, there were many times I just didn't take CC into account anymore because of high failure rate.

Is there a balance issue with Physical vs Magic? Perhaps, but that is more a balance thing and not a Armor Y/N thing.

Does this game have some levels that boost everything up unnaturally? Yes. I do find that very odd and I play a modified version to lower those affects. So the gear replacement thing hasn't been an issue for me, like I've read it has for others and it all has moved along quite well.

These are reoccurring discussions all over game forums. RNG vs Definites. You'll always get two sides to the argument. Like Level Scaling. Like many things. If Larian went the other way, there would be an equal group telling us how they really messed things up this time. I try to look at, did they do well with what they went after? In some ways yes, in others not so much, there is no doubt before I even bought this, balancing a game like this is hard and isn't a Larian strong suit, it just isn't and I'm unsure why it isn't. I always look at the Top Game Designer for the project of a company this size and feel that this part is their signature to the game, the final polishing, they play test and hone their system in. Blizzard has the resources, but they aren't going to make a game like this for us, so beggars shouldn't be choosers.

We rec'd some really improved tools and making some changes that can hone this in individually is there for us. They should probably add various options/sliders in the Gameplay Menu for anyone to find their happy place.


Last edited by Horrorscope; 10/10/17 03:32 PM.