I concour, I will go better for an flesh-sacrificer elven mage with "what a rush" or "glass canon" (people love this and lone wolf but is not really my thing the glass cannons, not a fan of being stunlock all combat if unlucky and besides I use the surfaces to lower ap cost a lot, abusing The pawn) + adrenaline + elemental affinity because the problem I found with mages are the high ap cost more than anything. Also I prefer shields in casters for survivability and to use shield throw if needed (scales with shield armor and works even with 10 str).

If you go full crit human with hothead seems more consistent than the equipment to up that savage sorcerer. Dual wield crit wands also ups crit and you can use more fire runes ( I prefer shields myself)

Wits? yeah. you will need also memory, and there is almost no memory-enhancer equipment, you can buff other stats but memory does not work.

lvl 1 fire Peace of mind upgrades and gave you like 9 wits at lvl 17, and you can use that and rest pre-combat (you can only use it fully if you do a turn with buffing, chamaleon-wait and then unleash all you have in the next turn if you like to).


Poly is ok, not only for skills and stats ut for
lvl 5 poly "apotheosis" (best spells are sorcery by far. Mid-level elemental spells are useful but not very impressive).

Last edited by _Vic_; 11/10/17 07:07 PM.