Once you have generated definitions for your story, from the story editor you can always do a File->Open Story Header. It's located in ".\Data\Mods\<mod name>\Story\RawFiles\story_header.div". That will provide you with the prototype definitions of all the available calls. Upload it to Google drive for stimulating reading when bored! smile


DOS2 Mods: Happily Emmie After and The Noisy Crypt

Steam Workshop
Nexus Mods