Originally Posted by miaasma

rangers, 2h fighters and rogues all get armor that makes a shield unnecessary, while mages do not without investing in points in str or finesse, so that's an awful comparison, and shows how little thought you've actually put into your criticism


Lol, if most people are as stupid as yourself, no wonder there are whinning tactician is too hard...
Every characters need to have the min STR and INT value to wear plate and robe armor, because if you don't mix them up, you won't get the best of physical armor and magical armor, also you'll miss all those armor with bonuses good for some characters.

Originally Posted by Draco359
In my opinion, mages rely to much on double wand auto-attack to be both viable and straightforward.
Also you should focus your mage to a maximum of 2 combat disciplines for example scoundrel and poly (only do this if you are taking Salvage Sortilege,to make your fire crits go boom very loudly) or necro + summoning (full suport,no heals if no water surfaces to take advantage of).


What??? if you're using wands with your mage, than you failed to understand the value of the mage... unless you have specific wand warrior build (which isn't great imo).

All mage need to focus on 2 magic skill to maximize (+plus 1-2 points in other for utilities if needed), need Savage Sortilege talent, weapon with crit (any weapon, cause you'll never use it), gear with crit (obvious), Hothead talent and Elemental Affinity talent. Also wearing a shield is better, for survival, you only sacrifice 10% crit for it.
Putting 1pt in Scoundrel (or from gear) for Adrenaline, is always good for any char.
Having 2pts in Air on all mage for Teleportation, is also a good idea (best utility spell in the game).
And getting a self teleport like from Hunstman, Scoundrel might be useful.

And if you want some OP mage, you go 5pts in Polymorph, use Apotheosis (no more source pts needed to cast source skill for 2 turns), then Source skill, then Skin Graft (reset all CD), then Source skill, and repeat each fight. GG easy win. (which I don't use, because it's too OP)


Last edited by Darkhain; 12/10/17 05:15 PM.