Originally Posted by Autolycus
My understanding is that consuming one's soul condemns them to the Void directly. So consuming them is what gave Braccus the ability to call them from the Void. [...]


This is directly contradicted by Wendigo, who wants to get sucked up to escape the Void King, and the same is reflected by countless Black Ring members who seriously scream - and then vanish - if they are consumed.

IF it actually works differently then the entire run of the game gives us a wrong impression. And this means: It might be intact regarding the lore, but it would be horrible game design. The same is true, in fact, if you have such a massive feature built into the game that plays a central role - but you neither can be bothered to tell the player nor make it an actual point in the plot that plays a somewhat transparent role. In all cases this is solved badly.

But the more I think about it, the more I very seriously dislike the entire big fight. It just behaves so different from the rest of the game and, to me, isn't fun at all but just a tactical puzzle - one that behaves different, in a bad way, from what I played in the 100 hours before.

I do really like the game and it is awesome, but this final fight isn't good.

But the core here stands: Given this is such a central aspect of the game I do think that we need to bend whatever moresel we find in the game shows the game does have a problem here. Both regarding lore as well as game design.