I do not think you have a point, to be honest.
The AoE works "mostly" as indicated, it also highlights affected characters, but as Divinity Original Sin 2 has that "floor is also affected by what you do" an effect and "bleed out" and spread a bit. I guess that is what happens.
Second, I do like it that the effect is not entirely limited to an exact pixel, to me this feels more believable and helps with immersion.
Third, following from "Second", I need to calculate the risk if one of my other characters stands too close. I like that choice tactically.
And now to fourth: While spells sometimes affected my close characters, I never had the impression is was too bad. Probably the choices of "Third" were sound?
And lastly "Why did no one answer": You wrote a ragepost. You used caps. You cursed. You demanded a fix. This isn't a discussion. This isn't a valid critisism or injection. This is a childish tantrum. And those tend to get - rightly! - ignored.
Last edited by Tripledragon; 12/10/17 06:55 PM.