So I was working on a mod on my desktop at home, and wanted to transfer it to my laptop to continue working from there. I published the mod locally, moved the .pak file to my laptop, used the pak extractor to get the mod folder back, and put that in my path\Divinity Original Sin 2\Data\Mods\ folder, but the Engine doesn't see it.

Is there some specific way I'm supposed to import/transfer a mod to continue working on it from a different computer?

EDIT: Someone posted a very similar question HERE with a link to THIS post explaining how it's done. I'll leave this here in case someone has the same question.

Last edited by sonnyc; 13/10/17 10:53 AM.