Pally I'd do Warefare-Hydro, Sword and Board and that is mainly it. You mentioning some Necro and the like, well that isn't Pally at all. I would only venture out of those schools for Pally like skills, Geo Fortify and/or Mend Metal type things.

I'm not sure what everyone's thoughts are here, but playing through... I wish I would have just gone one hero (even in coop) whoever has that, is the party leader for that run, does the vast majority of the talking. There are some synergies between hero's, but it is also a bit messy maintaining each, more quest lines when you already have plenty, knowing some NPC interactions can be different depending on who's talking, so you get caught in the situation where "ok I tried Fane, now lets try Red, maybe he'll get something different". Rarely they do, but sometimes yes, so I become a slave to that process and to me it is cumbersome. All runs after will be single hero runs for me I'm thinking. Gives me good reason to play more in the future. Thoughts here?