Hey people of Larian and the forums,
i really really like the game and i'm sure that Divinity OG 2 probably could (!) be the game that bumps the legendary Baldurs Gate 2 of its throne, but if have a lot of quarrels with it. How is it possible that the game is so immensly bug-ridden? There was early acces which basically was a 1 1/2year massive beta.
At least 1/3 of my quests don't close properly and i spent as much time tabbed out of the game to look for workarounds or walkthroughs so i don't get fucked by the crazily broken questchain mechanic. I'm bound for the nameless isle but i just couldn't play any further. SO many quests close without being completed even though i did everything that was possible on Reapers Coast.
Quest completion isn't just a thing for Completionists you know - it is what drives the player, to get closure on a followed path. It is immensly frustrating to get all your quests closed even though it's not the players fault but yours, Larian.
Also, there are gamebreaking bugs in the game and no message from you in supporttickets or anything else. I played on, even though i had to sink in 15 hours of repetition. THATS how much i like your game and it's unreasonable to punish your players for that. I'm not a student anymore that has a shitton of time at my disposal and taking up a massive RPG is a time investment for everyone out there with a fulltime-job.
I would love to recommend your game to friends because i still think it is, at its core, a great game, but i just can't.
Why did you release the game withour proper testing for everything after act 1? People could've waited but the be rewarded with a complete and working game. I'm kinda disappointed because you followed the recipe that most in the industry follow now - release, then fix mess later, fuck the players time, we already got the cash.
Please fix this.