Simply make armor an independent system and it's would be OK

Add a new defense skill called bodybuildng. Each point invested provide a point of stamina (aka. anti-CC armor). A "soft CC" like shocked, crippled destroy 1 stamina while a "hard-cc" like knock down destroys two. Burning, poison and bleeding ignores it since they are dots.

Last edited by sehnsucht; 14/10/17 01:48 AM.