What if a lot of quests aren't bugged and we just won't accept we don't easily know how to handle them? I've definitely let some go, I didn't necessarily looked at them as bugged, but just not resolved to what the game expects them to be. Perhaps I screwed the pooch along the way unknowingly, we do that in real life all the time. Perhaps I just am missing something. You see, I'm just as open to me making the mistake vs it being a bug, not that there aren't any, just it would be hard for me to say without seeing their Quests trees in full. Now if you want to counter the game is too vague and directionless, that I think is valid and a preference. Some like markers, some don't. The game has some, it doesn't have an arrow pointing you the whole way from A to Z. To me it should be a toggle, to maximize different tastes and Larian's bank account. But their designer see's it another way.