Originally Posted by SchmaltzyCynic
So is there a way to fill an entire roof for a larger building, or is that a camera block trick? Didn't realize that was going to be an issue until I couldn't figure out a way to close the roof I started:

https://cdn.discordapp.com/attachments/169758353663197185/368866645785182228/unknown.png


Yes, click on the roof wall object and look at the 'BuildingLayer' properties:

[Linked Image]

You need to set the type to "Roof" and select a material resource ID from the content browser, similar to when assigning a base texture to a terrain.


DOS2 Mods: Happily Emmie After and The Noisy Crypt

Steam Workshop
Nexus Mods