Originally Posted by LaughingLeader

Beyond that, how are we suppose to export our work to an LSB file, to then import into a resource? I figure it's suppose to automatically generate the LSB into our Public folder when saving, but all I get is a bunch of shader files.


Sorry, don't have a solution to this but since this is also my problem, i'll just bump this instead of making a new thread. smile

I've been wondering about this as well.
I can't figure out if I'm missing something here or if the editor is just not generating the files it should.