Thanks for your dedication to the tool, Celludriel.

I seem to have a workflow that gets consistent success now. I don't know which of these exactly resolves my former issues, but I was able to make a good 6-7 maps in a row this morning. Things I am doing:

1. Create a new level with only one terrain and save.

2. Always choose a normal 'exit' from the editor. I was in the habit of choosing 'force exit' from the extended period of time when the editor would hang and crash from a normal exit but that seems to be mostly resolved at this point.

3. Run the heightmap tool in administrator mode.

4. Fill-in the bitmap file first and editor terrain second.

My guess is that #2 in the list is the real difference maker. You can see some built-in source control stuff going on when saving a level and perhaps there is some kind of internal locking happening that does not get released when you force exit from the editor.

I do still get crashes when attempting to import heightmaps with a level size of 10x10, but since that is too big for my needs anyway, not a problem for me.

Thanks again, this tool is a huge help to me.


DOS2 Mods: Happily Emmie After and The Noisy Crypt

Steam Workshop
Nexus Mods