Hey guys I was able to workaround this issue. Here is how I did it:

Checked my list of installed mods against the mods my players had installed. The one they were stuck on was the GMaps mod (so I had it but they did not). I removed this mod completely from my Divinity installation. However I was still getting problems so the next step is to relaunch the GM campaign in prepare mode. This caused my prepare mode campaign to error out with missing save data or something of that nature. I then loaded the GM campaign in prepare mode a second time and I was able to edit the campaign normally. I saved this version of the campaign.

After all this host up your campaign and your players should be able to join and get through the character creation process.

My only guess right now is that there are asset references in the GM Campaign that do NOT get cleaned up when uninstall a mod but that Larian has some utility that runs when you launch a GM campaign in prepare mode that cleans up (removes?) these references so that the campaign doesn't get a save data error.

EDIT:

Here is my list of mods:

- GMAddon1
- Ashan_Assets
- Crypt King's Cavern
- Custom GM Levels by Too Cool For Tabletop
- Gogots Maps
- JRavens GM Toolkit - Larger Scenes...
- Redscar Fate Arena - City District...

Last edited by Rekuul; 17/10/17 05:22 PM.