Hey,

So I'm currently working on a campaign for gm mode and I'm using 3 mods in it.

Two of those mods are automatically being downloaded/installed for players who are joining the campaign when I start it.
The third mod though does not do so and "kicks" players out of the game with a "missing dependency" message.

So my question is: What determines, if a mod can be automatically downloaded/installed when lanching a campaign and what determines if a mod has to be manually installed beforehand? Because otherwise it will show "missing dependency".

Would appreciate any help & clarification on this, thank you.