Originally Posted by Victor_Creed
The witch in Act 1 and Mordus also have some 100%s (fire and earth) so yeah it just keeps happening that one of your elements don't work and ofc you could just switch your element before every fight with such an enemy but since that requires meta knowledge it is really annoying and having to respec everytime is not fun either.


Aye, me and my pal fought Mordus for probably 11 turns+ on our two mages while my solo spear warrior killed Mordus in 2 turns.

Alice steamrolled our two mages, then i went and specced into ur build and i one shotted her, lol.

So, for soloing, pick physical dmg and a few defensive abilities such as chameleon cloak and uncanny evasion and ur golden.

Victors build would work great with Sebille, Elemental affinity would be awesome with flesh sacrifice.
As we are focusing on increasing physical dmg but have gimped melee power cuz we rock INT id also put a few points in Geo. Fortify+Bonecage+heart of steel - shackles of pain+Reactive armour is just nasty. As we are already picking up hydro for blood rain and scoundrel for adrenaline and crit dmg Vampriric hunger is 5 points in necro for 2 turns for just 1 AP cost. If we add living armour talent to this we will have great magic armour regen while we deal dmg.

Lethal dmg, strong physical protection and great magic armour leeching. I'm thinking i might restart my solo playthrough now with all this in mind.