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Joined: Oct 2017
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stranger
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1)Does the not magic skills crit based on ur crit chance ?
2)And if It is , does these skills take Advantace of the increased crit damage by investing points on 2H ?
3)Also if i invest points on 2H weapons does It increase the damage of warfare skills?
4)Don't Chilled and Shocket count with the torturer talent?
5)And last to make elemental affinity work with oil or fire spells is easy , with hydro spells do i have to make it rain? But for Air spells what i have to do in order to make elemental affinity work?

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As far as I know:

1) Yes. Crit chance of skills is your crit chance. Well except Backlash which always crits.

2) Two-Handed increases your damage whenever you're wielding a 2H weapon, so all of your damage (with basic attack and weapon skills) is increased, whether crit or not.

3) Damage of Warfare skills is based on your basic attack damage. So if you're using 2H weapon, and invest points in Two-Handed, your basic attack damage is increased, thus the damage of your Warfare skills is also increased. This can be easily checked by reading the tooltips of the skills - you can compare the damage stated in the tooltips before and after you add points to Two-handed. You can save the game before doing that just in case you want to add points differently.

4) No. Torturer only works with damage over time effects, like Burning or Necrofire. Shocked and Chilled are status effects only, no damage, so no.

5) To trigger Affinity with Hydro, you need to stand in water or on ice. You don't necessarily have to use Rain, but that certainly works. Water Balloons work. To trigger Affinity with Air spells is trickier, you need to stand in electrified water. So you need water first, then electrify it, then stand in it. I haven't seen it, but I'd guess that electrified blood works, too.

Last edited by Try2Handing; 19/10/17 12:24 AM.

"We make our choices and take what comes and the rest is void."
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Thanks for the answers man . So all the skills can make crtitical hits expept for magical and 2)the critical damage that i can do with a skill is based also based on the increased critical damage that i have increased spending points in 2h weapons . Is that right?

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Magical skills can crit too, actually, if you take the talent Savage Sortilege.

The short answer is yes. Two-Handed increases your critical multiplier, so any critical hit you land with a 2H weapon will deal more damage, whether it is basic attack or weapon skill.

Last edited by Try2Handing; 19/10/17 02:47 PM.

"We make our choices and take what comes and the rest is void."
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It does not though.
I really don´t get am I the only one having this problem?
I searched the Internet for a while now, an nowhere I can find poeple comlaining about 2-Hand not increasing Crit Multi despite the fact that it should.

Am I doing anything wrong here?

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How can you tell that it does not?

The multiplier bonus only applies when you're wielding a 2H weapon. If you spend points in Two-Handed, then check the tooltip of any 2H weapon, you'll see that the crit multiplier changes accordingly, i.e. 195% Critical Damage will become 205% Critical Damage if you have 2 points in Two-Handed.

Now be happy, cause I just did the hard part for you. I just tested it in game, and the bonus multiplier did apply correctly.

Two-Handed rank 0: 1224 normal damage vs. 2375 crit damage. That is a 195% multiplier.

Two-Handed rank 2: 1248 normal damage vs. 2587 crit damage. That is a 205% multiplier.


"We make our choices and take what comes and the rest is void."

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