Resurrect members after a tough fight is boring and tideous. Buy scrolls, rez everybody, done. Since there's lots of money, this isn't a problem, and adds no value to the game. The balance is split between "rez during combat" and "rez after fight".

Imagine the following:

- Party member resurrect automatically if dead after the fight
- if everybody is down => game over
- Make resurrection scrolls highly expensive, like 2000 or 10.000 gold
- make crafting them hard and complex
- Give resurrected char 80% HP & Armor

This would promote the res. scroll from a tideous "yeah, let's rez everybody" to an expensive tactical decision, which should be used with care & only during combat.

Because they'd be so freaking expensive, one couldn't use it every fight, but only in those fights, where they are really needed.



Last edited by nn23; 19/10/17 07:25 AM.