Came here to share my experience too with the DnD version.
Fighting enemies that are my level fell the same as the vanilla version, I normally shutdown targets physical armor with one shot in tactician, mosquito swarm is an example, and some minor damage to the HP, trying this with the same enemy, but, using the mod, its like the same overall, but, they damage fells "fair" while they just shut me down in one turn, for example the bone golems from a Bloodmoon island fight, they have trouble with DnD version, they did have to give some 1 or 2 shots more to kill me, this gives me window to use some tricks to run or evade attacks, mostly because enemies don't have an optimized build, like us, you can examine them to see this, this gives me window to use some unusual builds and hybrids, this increase my difficult and give me something different and fun to use, not just 10 in all but 70 in int. This mod truly shiny while I fight thing that are level high or low, in vanilla, fighting low level enemies fells boring, a level 16 solo without lone wolf can easy win fights against enemies level 15 and low, in DnD they can still react and give me some trouble, so I have to put some nices strats in use, this fells fun, fighting high level enemies is fun too, they dont give me that stupid unfair damage, a level 20 is so superior to a level 19 or 18 in vanilla, in DnD this is more about strat.
Sorry if i did burn yours eyes with my google translate english XD
Last edited by TopperLizard; 19/10/17 03:19 PM.