So, I tried to give a quest reward to the player, at the end of the quest:
created a "QuestReward" state for the quest.
added a treasure to give.
at some point in the convo, added a QuestUpdate_whateverquest_QuestReward.

I didn't define the questDef DB, because foraging through the DOS2 scripts, osiris and convos, it seems defining QuestReward is sort of automatic. And however, I tried after defining it, didn't work.
My players would be grateful to get some shiny stuff after their quests, thank you hehe


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