The thing that bothers me the most about all these calls to nerf Lone Wolf is the fact that it's power has nothing to do with how the trait itself is set up (+2 AP, +1 Attribute/Combat Skill per level, +30% Survivability), it has to do with the game's scaling issues and busted character development; the powerful system exploits like very early Summoning 10 are far and few between.


The Flaws of Divinity: Original Sin II: A list of observations of the game's shortcomings for the community.
Found HERE.