Thanks Kevin.
Is there anything you can share about how Audio Modding will work?

I would like to expand upon the current game-supported elements and the unused ones: would there be any way for you to unlock the latest ones?

If I were to, say, rename the "poison" element to something else, would that show?

How would I be able to use the existing element framework to add new ones?

EDIT: are you quite certain that you will never allow talent mods?